Player development and progress tracking for coaches
Good feedback depends on who happened to watch the last training. dodgehub's progress tracker gives your committee one repeatable process: score players per category, compare against the club and against their own history, and publish feedback players can actually use.
In a volunteer-run club, player development usually happens in conversations at the end of training and in the heads of two or three coaches. Those opinions are valuable but hard to compare. One coach is generous, another strict, and nobody remembers what the scores were last season.
The result is feedback that feels arbitrary to players and selection decisions that are hard to explain. A structured tracker does not replace coaching judgement, but it makes that judgement visible, comparable and fair.
Evaluation iterations: a rhythm, not a one-off
The tracker works in iterations. An iteration is one evaluation round, for example pre-season, mid-season and end of season. In each round the committee scores the players, the scores are merged into a published result and the club moves on to the next round.
Because every iteration is kept, you get a history per player. The overview shows the latest published evaluation, and the player page shows the full timeline, so progress is something you can see instead of something you remember.
Categories, weights and reference players
You define what matters in your club. Managers configure the evaluation categories and their weights in the progress settings, so a category that counts more contributes more to the overall score.
For each category you can also name a reference player, a concrete example of what a strong score looks like. When a committee member opens the evaluation form, the reference sits right next to the slider. That anchors scores to something real and keeps a 7 from meaning different things to different coaches.
An evaluation committee, not a free-for-all
Only selected club members can score players and publish iterations. Managers choose the committee in the settings. Committee members see a to-do list of the players they still need to evaluate, with filters such as “needs my evaluation”, “incomplete” and “ready to merge”.
Each committee member scores independently. When everyone has submitted for a player, the evaluation is ready to merge, and the progress overview shows at a glance how far each player is.
Scoring with live context
Scores run from 1 for beginner to 10 for elite, set with sliders per category. While scoring, a live radar chart shows the current scores next to useful context:
the club average across all players,
the player's last published evaluation, shown as a dashed outline,
the overall score calculated from your category weights,
the reference player for each category.
Merge, publish and give feedback in words
Once the committee has submitted, the evaluations are merged into a published iteration. At that point you add written committee feedback for the player: what they do well and what to focus on next. Numbers show where a player stands, but the sentence about what to do next is usually what helps them improve.
If an evaluation turns out to be wrong, it can be deleted, and the history stays honest instead of being quietly edited.
Players see their own results
A player's own result view shows their latest iteration, the radar chart, the feedback and their history. Visibility is yours to decide: players can be allowed to see their own results, and the club can choose whether all members may see everyone's published scores or whether they stay within the committee. Committee members' individual evaluations stay with the committee either way.
You can also hide members from the tracker roster without removing them from the club, for example people who do not play competitively, and filter the overview by gender where that matters for your categories.
Part of the same club hub
The tracker uses the same roles and team list as the rest of dodgehub, so there is nothing extra to set up for people. If you are curious how the evaluation process can be run in practice, read our guide to running fair player evaluations in an amateur club. For the bigger picture, see the overview of dodgeball club management software.
Frequently asked questions
Who decides what the categories are?
Club managers define the categories, their weights and the optional reference players in the progress settings.
Can players see their scores?
Only if the club allows it. Managers can let players see their own evaluation iterations and can separately decide whether all members see everyone's published scores.
Is the tracker mandatory?
No. The progress tracker can be enabled or disabled for the club, and members can be hidden from its roster.